![]() ![]() The commando killing methods for scrakes and fleshpounds require a very precise, continuous stream of headshots called "head tracing" during their animations so it's not obvious you can do it unless you know the technique(s) to do them.Įxample of a commando killing a fleshpound with a head trace using the FNFAL on Hell On Earth difficulty. Out of all the perks it is the best long range trash killer right now plus it can kill scrakes and fleshpounds well now. If you can headshot in this game you're basically untouchable. Yes, every other perk can kill trash zeds well, but commando is basically the best at it. ![]() Just played one game, already lvl 3 and I felt like I was basically a better version of the demolitionist. All the weapons the Commando has access to are weak weapons that don't do anymore than 30 damage per shot exception to the M16 with the grenade attachment which is actually a demolition weapon.Īlso large zeds are usually when you find out how weak Commandos are unless you're using the grenade M16.Īlso wow is gungslinger such newb friendly class. Yeah that's when I got to question this one. Powerful diverse weapons that allow large zed hunting In my experience, I tend to have the most trouble with Commando than the others (except to SWAT) because I require little skill with the other classes I played and don't even need to aim much which is a must for Commando. The others are like I think Firebug is lvl 6, SWAT is lvl 2 and both gungslinger and demolitionist are like lvl 3. However my Commando is like lvl 16-18 which is easily the highest of my classes. I haven't touched it much recently, however a few years ago I played this game a lot with my brother and our next door neighbour friend before both got bored with the game. Take this however you want but reading the rest of your post gives me the impression you've barely touched this game I honestly have not noticed the zed time being any different when playing the different classes. His zed time extensions also enable the full team for up to 24 seconds of being borderline broken, including himself If by trash you mean those fodder monsters that die in a few shots, that's not special. "I honestly have not noticed the zed time being any different when playing the different classes."Ĭommando's the second best at trash cleaning and has an arsenal that allows him to easily take on large zeds if needed Most powerful all-rounded perk in the gameĮDIT: there's so much wrong with OP's list of replies i wish i didn't even waste my time, man's out here making some bold claims about perks' overall viability when he says some dumb shit like Here you go, an in depth guide and analysis of commando. Amazing trash cleaning, powerful diverse weapons that allow large zed hunting, and most prominently his +18 seconds of zed time extension From my experience and all proper perk tiers from other players with over 1000 hours, commando sits at the top or second top. Take this however you want but reading the rest of your post gives me the impression you've barely touched this game and are reading stats completely wrong. Lol? Are you playing the same game? Commando's the second best at trash cleaning and has an arsenal that allows him to easily take on large zeds if needed, his zed time extensions also enable the full team for up to 24 seconds of being borderline broken, including himself The other classes can kill hordes better. Seems like a Commando's usefulness begins and ends with being able to see cloaked enemies and that's it. I'm sure I'll get the classic Golden Eye dual grenade launcher noob tube feeling where it doesn't take much skills to play that class. I'm tempted to just try out gungslinger now to know how it feels like to 1 or 2 shot every enemy and send them flying back like they just got hit by a semi truck. Surprised I survived as much games as I did using the LMG which has like a 20 second reload speed while still doing piss damage that is only higher than a few of the SWAT's SMGs. Wow turns out playing Commando automatically makes the game an extra difficulty harder for you. I see the gungslinger's starting handgun does more damage than the Commando's most expensive weapon. Gaming is now about handguns being the shits. Not surprising I found out the gungslinger is overpowered, because of course they are. I can't remember if any of the perks obtained when you lvl up helps with that either. I looked up the wikia of this game to see weapon damage, and no wonder they feel weak, because machine guns are indeed the weakest weapons in this game. However while it's not as bad as say Resident Evil, the machine guns in this game were weak. ![]() It's been a while since I played this game, but are the Commando class still weak? Being of the older generation where machine guns were actually cool, I like firing them. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |